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Why Second Life will never go mainstream

by Trevor May | 5th July 2007 | Asides Social Software Video games | Comment on this

Why Second Life will never go mainstream: For me, this biggest thing that put me off was the enormous learning curve. When I first played World of Warcraft I was up and playing like a noob that thought he was a pro in minutes. Second Life had me fumbling around for half an hour before I got fed up and uninstalled it.

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